Digital Engagement Database

eMarketplace

Description

An eMarketPlace is an online space set-up by a company or consortium which allows other companies or individuals to get new suppliers or buyers for their products as well as develop trading networks.

Related Methods

Purpose

An eMarketPlace makes negotiating, settlement and delivery easier and more efficient. Trading is based on credits but not necessarily a monetary form. Participants benefit from being able to find everything they need from a range of suppliers in one place.

Category

Decide

Strengths

Weaknesses

Examples

Name Description Link
Lulu Online self-publishing and trading system http://www.lulu.com
Task Army Online outsourcing http://taskarmy.com/
Freelancer Freelancing jobs market http://www.freelancer.com
Task Rabbit Home help market http://www.taskrabbit.com/

Tools

Name Link
Simpl http://simpl.co

Profile

Item Descriptor
How important is it that you gain insight from your participants, such as statistical reports on participant demography etc? Not applicable
How would you describe the resources you have available to this activity? Expensive to set-up and maintain
How public should the engagement activity be? Irrelevant
To what extent should participants take ownership of the activity? Just between participants
How does the digital engagement activity need to integrate with other activity? Web based methods only.
To what extent do you envisage your intervention in participation? Irrelevant
How important is it to know the identity of the participants? Good levels of trust are needed for transacting
How quickly are results required? Time and empowerment irrelevant
At what stage of your overall project will this engagement activity relate? Not applicable
Are you hoping to engage a particular audience? Not applicable
On what lines are participants likely to be grouped? Normally theme based (e.g. for specific goods or services)
How many people should the activity engage? Works best with large numbers of participants in order to create choice and competition.
Should the activity have an emphasis on getting participants ideas and opinions to diverge, converge, or both? Not consensus based